Elixir OpenGL w/ shaders?

TLDR: Is there any sample code showing how to use Elixir with OpenGL vert shaders + frag shaders ?

  1. I am aware of GitHub - wtfleming/elixir-opengl: Example of working with OpenGL from Elixir and Getting started with OpenGL in Elixir | Will Fleming’s Software blog . However, they use the fixed pipeline instead of vertex shaders + frag shaders.

  2. Is there any example code showing how to use Elixir with OpenGL vert shaders + frag shaders ?

Pre-emptive aside: please shove the “Elixir is not meant for GUI / OpenGL” responses. Tech advances by doing the “impossible”

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