Personally, a convention that works best for me is
:ok | {:ok, value} | {:error, exception}
where the exception is well-defined as
defmodule MyApp.Error do
@type t :: %__MODULE__{code: atom(), details: binary() | Ecto.Changeset.t()}
defexception [:code, :details]
def make(code, details), do: %__MODULE__{code: code, details: details}
end
I’m using it universally in the whole application. I even wrapped Ecto.Repo
return values to follow that convention. The reason why it works so well for me is that I freakin’ love with
statement and that structure lets me easily decide if I can handle an error or not. If not, I let the error bubble up, so eventually, it reaches a generic error handler presenting an error to the end-user. code
is used in pattern matching, details
is a sensible message I can eventually present.
For example
with {:ok, user} <- Users.get_user(id),
{:ok, order} <- Orders.get_order(order_id),
:ok <- Orders.confirm_order(user, order):
...
else:
{:error, %{code: :not_found}} -> handle_not_found_error(),
# unexpected errors usually simply bubbles up.
end
The generic handler only returns known errors to the users, replacing all the unknown ones with a generic one
@possible_create_errors [
:token_invalid,
:token_expired,
:params_invalid
]
def create(conn, params) do
hide_unknown_errors @possible_create_errors do
with {:ok, data} <- validate_params(real_session_params(params)),
{:ok, session} <- Sessions.create_real_game_session(params, data.endpoint_id) do
render(conn, "detail.json", %{record: session})
end
end
end
hide_unknown_errors
is a simple macro logging an error if it was unexpected and replacing it with a generic one. It’s a Phoenix app, so I’m defining action_fallback
rendering error to the user.
All in all, it works well for me, so I thought I could share