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<p>Regarding the part where input components might be overwritten, how do you propose to solve that without special logic on the client? By customizing the patches on the server so that they never edit the value of input tags? Isn’t that the same as the whitelist approach you don’t like?</p>
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<p>With a proper vdom patch or observables it just wouldn’t happen, at all, unless the value was explicitly changed from the server, if it’s an untouched value then it just wouldn’t be touched, so no updating would happen and thus it wouldn’t get cleared.</p>
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<p>Do you have a link please?</p>
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<p>Not handy (useful I know), been busy at work and the computers are lagging crazy…  &gt;.&gt;</p>
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<p>From what I’ve found, it seems like the bottleneckin morphdom is parsing HTML strings. But morphdom has a spec for compatible VDOMs. Maybe if I send JSON encoding a VDOM (which will require some processing by client-side Javascript) and it will be fast? I have to ask it in a morphdom forum.</p>
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<p>Yep, as mentioned above it is the build-up and the tear-down of the DOM tree it builds from a string that is slow, the DOM&lt;-&gt;DOM (or a compatible vdom on one) is much faster, normal vdom style speed, which is still slower than direct access, but would be significantly more worth it, however you are just moving the cost from the patching to the build of the vdom structure on the client (which is still <em>much</em> faster than instancing actual DOM elements to test with).</p> 
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<p>With a proper vdom patch or observables it just wouldn’t happen, at all, unless the value was explicitly changed from the server, if it’s an untouched value then it just wouldn’t be touched, so no updating would happen and thus it wouldn’t get cleared.</p>
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<p>This forces me to have <em>actual diff algorithms</em> instead of just rendering everything and sending it to the client so that it can sort it out… This is something I’ve been trying to avoid. The whole point of Vampyre is that it wastes no time in diffing stuff. It just renders everything and sends it down the pipe.</p> 
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<p>This forces me to have <em>actual diff algorithms</em> instead of just rendering everything and sending it to the client so that it can sort it out… This is something I’ve been trying to avoid. The whole point of Vampyre is that it wastes no time in diffing stuff. It just renders everything and sends it down the pipe.</p>
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<p>The diff would only be on the client, the server would just send the changes to the dynamic content changing.  <img src="https://forum.elixirforum.com/images/emoji/apple/slight_smile.png?v=15" title=":slight_smile:" class="emoji" alt=":slight_smile:" loading="lazy" width="20" height="20"></p> 
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								<p>And how does the server know what has changed without diffing the VDOM? By building a dependency graph and diffing the data? Or by requiring Drab-style <code>poke</code> updates that only work on the top level? For that we already have Drab…</p>
<p>I guess I’d rather implement (optimized) VDOM diffing on the server than any of the other options.</p> 
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								<p>I’m actually working on some jsx like parser for elixir: <a href="https://github.com/olafura/eex" class="inline-onebox" rel="noopener nofollow ugc">GitHub - olafura/ex_xml: Elixir XML syntax similar to JSX · GitHub</a> I’m extracting it from <a href="https://github.com/olafura/scenic_jsx" class="inline-onebox" rel="noopener nofollow ugc">GitHub - olafura/scenic_jsx: Will be a scenic jsx implementation · GitHub</a> I also have a json diff library that might be useful <a href="https://github.com/olafura/json_diff_ex" class="inline-onebox" rel="noopener nofollow ugc">GitHub - olafura/json_diff_ex: Diff for JSON in Elixir · GitHub</a></p> 
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<p>I also have a json diff library that might be useful <a href="https://github.com/olafura/json_diff_ex" rel="noopener nofollow ugc">https://github.com/olafura/json_diff_ex </a></p>
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<p>I had forgotten about this. It seems useful. Maybe I could use it to diff the DOM directly, but I’m still undecided on whether I want to go the virtual DOM route… As I said above, it’s a big departure from what I’m doing now (and most likely much slower on the server, even if it might be faster on the client).</p>
<p>This is not a change I can make in a backwards-compatible way, so it’s not something to take lightly. And if I go the current route (which allows semantically wrong HTML), I can’t easily convert it into something more “typesafe”.</p>
<p>But if I start with something typesafe, then I’l need to implement some restrictions on the templates. Depending on how “dynamic” I want the templates to be, it might comicate the implementation somehow, but it should be possible.</p>
<p>The problem is that it will be radically incompatible with Phoenix.HTML. If you’re generating semantically correct HTML there is no place for <code>Phoenix.HTML.Tag.tag</code>, which returns an unclosed HTML open tag! In my opinion this was a very bad design decision, but it’s not something I can change in the Phoenix.HTML project… So I’m really undecided about this.</p>
<p>Not that user use the Tag widget that much, mind you. I think people mostly use widgets implemented on top of Tag, like <code>text_input</code>, <code>form_for</code>, etc.</p> 
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<p>And how does the server know what has changed without diffing the VDOM? By building a dependency graph and diffing the data? Or by requiring Drab-style <code>poke</code> updates that only work on the top level? For that we already have Drab…</p>
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<p>The server doesn’t know nor should it know the structure of the DOM at that point, it only sends data updates and the client performs its own changes.  No point doing that on the server when the client can do it better.  Even then the client would not diff anything, it would only receive the new data payload and then adjust the dom directly.</p> 
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<p>The server doesn’t know nor should it know the structure of the DOM at that point, it only sends data updates and the client performs its own changes.</p>
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<p>Doesn’t that require cross-compiling the Elixir template into Javascript?</p> 
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                  OvermindDL1
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<img alt="" width="24" height="24" src="https://forum.elixirforum.com/letter_avatar_proxy/v4/letter/t/77aa72/48.png" class="avatar"> tmbb:</div>
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<p>Doesn’t that require cross-compiling the Elixir template into Javascript?</p>
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<p>No?  The elixir side just sends data that changes to the client, the client javascript just takes that data along with the page-embedded dataname&lt;-id’s mappings to determine what to update and how.  It will involve some javascript writing but it’s not a ton by any stretch.</p> 
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                  tmbb
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								<p>By “sending data” you mean a representation of the DOM which isn’t actually HTML then?</p> 
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