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								<p>Just didn’t work at office, no problem at home <img src="https://forum.elixirforum.com/images/emoji/apple/slight_smile.png?v=15" title=":slight_smile:" class="emoji" alt=":slight_smile:" loading="lazy" width="20" height="20"><br>
I like the concept <img src="https://forum.elixirforum.com/images/emoji/apple/+1.png?v=15" title=":+1:" class="emoji" alt=":+1:" loading="lazy" width="20" height="20"></p>
<p>It makes me wanna finish my never finished tank shoot 'em up. I started that many years ago first with my own c++ engine, later started again with the godot engine, but always stopped developing after i got all the movement &amp; gfx done <img src="https://forum.elixirforum.com/images/emoji/apple/roll_eyes.png?v=15" title=":roll_eyes:" class="emoji" alt=":roll_eyes:" loading="lazy" width="20" height="20"> Maybe i should give it another try with WebGL and Phoenix…</p> 
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	                  <a title="Go to post" alt="Go to post" href="https://forum.elixirforum.com/t/elixir-games/26731/12">Post #11</a>
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								<p>You should <img src="https://forum.elixirforum.com/uploads/default/original/2X/a/a1c41c89c299189a3f85edfeb4973563d8bac781.gif?v=15" title=":023:" class="emoji emoji-custom" alt=":023:" loading="lazy" width="20" height="20"></p>
<p>I used to run a gaming platform (was actually my first stab at a social network) and all this talk of games is making me want to do something with the domain now - might even make a game and put it up there <img src="https://forum.elixirforum.com/uploads/default/original/2X/7/776053aa22968f83c10e90c98b23aa0ddd5c9d47.gif?v=15" title=":lol:" class="emoji emoji-custom" alt=":lol:" loading="lazy" width="20" height="20">  perhaps you and <a class="mention" href="/u/lukewood" rel="nofollow">@LukeWood</a> could write up a few tuts..  or work on that framework together <img src="https://forum.elixirforum.com/uploads/default/original/2X/6/6c3193d1dd46244da3c8c6f719c9f5e2abdd5ae8.gif?v=15" title=":003:" class="emoji emoji-custom" alt=":003:" loading="lazy" width="20" height="20"></p> 
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								<p>I fond that I still have one very early version of it online: <a href="http://visualsoft.ch/pixeltank/pixeltank.html" rel="noopener nofollow ugc">http://visualsoft.ch/pixeltank/pixeltank.html</a><br>
Shooting was also possible and there were track marks from the tank on the grass, I’ll check at home if I still have the sources… The version online is poorly working but showing in which direction it would go, you can move the tank with ‘wasd’ and rotate the turret with the mouse. I’ve got many graphics with different tanks and upgradable parts <img src="https://forum.elixirforum.com/images/emoji/apple/slight_smile.png?v=15" title=":slight_smile:" class="emoji" alt=":slight_smile:" loading="lazy" width="20" height="20"> Every now and then it gives me a headache that i never finished something with it <img src="https://forum.elixirforum.com/images/emoji/apple/smiley.png?v=15" title=":smiley:" class="emoji" alt=":smiley:" loading="lazy" width="20" height="20"></p>
<p>I’d be totally up for some project, only my “nerding time” is very limited as i’ve got a young family. Also my elixir knowledge is yet limited, but this would be a good opportunity to improve <img src="https://forum.elixirforum.com/images/emoji/apple/+1.png?v=15" title=":+1:" class="emoji" alt=":+1:" loading="lazy" width="20" height="20"></p> 
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								<p>at one point I had a test branch running bulletz in 3d using the same backend but threejs to render the frontend instead of my homebrew engine (so sort of like a diagonal camera down)</p>
<p>never saw it through - decided to work on other features</p> 
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								<p>threejs is the way I’d go <img src="https://forum.elixirforum.com/images/emoji/apple/+1.png?v=15" title=":+1:" class="emoji" alt=":+1:" loading="lazy" width="20" height="20"> Even if I always enjoyed writing an engine by myself, it’s very time consuming to do so…<br>
I definitively should do it, just looked through my graphics (which a friend did for me, I think that was in 2012…), here some examples:<br>
</p><div class="lightbox-wrapper"><a class="lightbox" href="https://forum.elixirforum.com/uploads/default/original/3X/6/d/6dd59eea6d757a13197f8d0b20be97f8272e76c2.png" data-download-href="https://forum.elixirforum.com/uploads/default/6dd59eea6d757a13197f8d0b20be97f8272e76c2" title="Workshop" rel="nofollow"><img src="https://forum.elixirforum.com/uploads/default/original/3X/6/d/6dd59eea6d757a13197f8d0b20be97f8272e76c2.png" alt="Workshop" data-base62-sha1="fFDIVzSpCaaJ4dwmbVPFByILxei" width="256" height="256"><div class="meta"><svg class="fa d-icon d-icon-far-image svg-icon" aria-hidden="true"><use href="#far-image"></use></svg><span class="filename">Workshop</span><span class="informations">256×256 11.6 KB</span><svg class="fa d-icon d-icon-discourse-expand svg-icon" aria-hidden="true"><use href="#discourse-expand"></use></svg></div></a></div><br>
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<img src="https://forum.elixirforum.com/uploads/default/original/3X/1/2/12065dbdf828f98ba88403d5bdbf911ccdc6b08d.png" alt="Buggy-Body" data-base62-sha1="2zsevhOFhcP8pcLf7HE2jksYI33" width="25" height="29"><br>
Hope to find some time soon <img src="https://forum.elixirforum.com/images/emoji/apple/slight_smile.png?v=15" title=":slight_smile:" class="emoji" alt=":slight_smile:" loading="lazy" width="20" height="20"><p></p> 
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      <img src="https://panzerdog-static.prod-my.games/web/favicon/web-app-manifest-192x192.png" class="site-icon" alt="" width="192" height="192">

      <a href="https://panzerdog.com/" target="_blank" rel="noopener nofollow ugc">panzerdog.com</a>
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<h3><a href="https://panzerdog.com/" target="_blank" rel="noopener nofollow ugc">Panzerdog - developer of Tacticool</a></h3>

  <p>Panzerdog is a Finnish company with its head office located in Helsinki. The company is a partner of MY.GAMES. We're makers of Tacticool, a top-down shooter.</p>


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<p>These guys have their backend written in Elixir.</p> 
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								<p>It’s two (nearly three) years ago now, but back then our Global Game Jam game used Elixir+Phoenix with websockets as backend that allowed people to play with a virtually unlimited number of people on a big screen using their mobile phones.</p><aside class="quote quote-modified" data-post="1" data-topic="12413">
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      <a href="https://forum.elixirforum.com/t/invected-globalgamejam-game-that-uses-elixir/12413" rel="nofollow">InVected: GlobalGameJam Game that uses Elixir</a> <a class="badge-category__wrapper " href="/c/chat-discussions/chat-discussions/167" rel="nofollow"><span data-category-id="167" style="--category-badge-color: #cca771; --category-badge-text-color: #FFFFFF; --parent-category-badge-color: #cca771;" data-parent-category-id="165" data-drop-close="true" class="badge-category --style-square --has-parent"><span class="badge-category__name">Discussions</span></span></a>
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  <blockquote>
    In the weekend of 26-28 January, I worked together with five other programmers and a musician at this years’ Global Game Jam. For who has not heard of the GGJ before: This is a yearly event that is hosted at the same time in many places around the world, where teams build a game from scratch in 48 hours time, with a theme that is only going to be known once the competition starts. 
The theme of this year was ‘Transmission’. 
The game we ended up with is valled <a href="https://globalgamejam.org/2018/games/invected-survival-sickest" rel="noopener nofollow ugc">InVected: Survival of the Sickest</a> 
N…
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<p><em>I’m still hoping I’ll have time to write a post-mortem about it at some point, as well as maybe an updated version <img src="https://forum.elixirforum.com/images/emoji/apple/sweat_smile.png?v=15" title=":sweat_smile:" class="emoji" alt=":sweat_smile:" loading="lazy" width="20" height="20"></em>.</p> 
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								<p>I use uMatrix to disallow all scripts coming from outside the main domain by default, and thought he might do the same! I will try again when webgl will be supported <img src="https://forum.elixirforum.com/images/emoji/apple/smile.png?v=15" title=":smile:" class="emoji" alt=":smile:" loading="lazy" width="20" height="20"></p> 
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								<p>At the least I should have a fallback saying scores failed to load instead of getting stuck on loading.</p>
<p>And not sure if that’s a high priority right now, we’ll see :). I kind of want to get back into feature work like mini bosses and some sort of rewards system.</p>
<p>I have a feeling the clunkiness May have to do with a “websocket backlog” building up and how I handle that so I may do some tuning on how the websockets send out messages and stuff.</p> 
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								<aside class="quote no-group" data-username="aenglisc" data-post="17" data-topic="26731">
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<img alt="" width="24" height="24" src="https://forum.elixirforum.com/user_avatar/forum.elixirforum.com/aenglisc/48/9531_2.png" class="avatar"> aenglisc:</div>
<blockquote>
<p><a href="https://www.panzerdog.com/" rel="nofollow">https://www.panzerdog.com/ </a></p>
<p>These guys have their backend written in Elixir.</p>
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</aside>
<p>Is this their game?</p>
<div class="youtube-onebox lazy-video-container" data-video-id="lA43WC8E_MA" data-video-title="TACTICOOL | Pocket Gamer Review" data-video-start-time="" data-provider-name="youtube">
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    <img class="youtube-thumbnail" src="https://img.youtube.com/vi/lA43WC8E_MA/maxresdefault.jpg" title="TACTICOOL | Pocket Gamer Review" width="690" height="388">
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<p>Looks good!</p>
<aside class="quote no-group" data-username="Rainer" data-post="14" data-topic="26731">
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<img alt="" width="24" height="24" src="https://forum.elixirforum.com/user_avatar/forum.elixirforum.com/rainer/48/15469_2.png" class="avatar"> Rainer:</div>
<blockquote>
<p>I fond that I still have one very early version of it online: <a href="http://visualsoft.ch/pixeltank/pixeltank.html" rel="nofollow">http://visualsoft.ch/pixeltank/pixeltank.html </a></p>
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<p>That looks great! I got a constant 60fps! <img src="https://forum.elixirforum.com/uploads/default/original/2X/6/6c3193d1dd46244da3c8c6f719c9f5e2abdd5ae8.gif?v=15" title=":003:" class="emoji emoji-custom" alt=":003:" loading="lazy" width="20" height="20"></p>
<p>This reminds me of an old arcade game we used to play <img src="https://forum.elixirforum.com/images/emoji/apple/smiley.png?v=15" title=":smiley:" class="emoji" alt=":smiley:" loading="lazy" width="20" height="20"> (think it was called 1942)</p>
<p></p><div class="lightbox-wrapper"><a class="lightbox" href="https://forum.elixirforum.com/uploads/default/original/3X/6/4/64ce9d66eb866d0e6ed92f5cb14f3237637e54f4.png" data-download-href="https://forum.elixirforum.com/uploads/default/64ce9d66eb866d0e6ed92f5cb14f3237637e54f4" title="AttackJet-Body" rel="nofollow"><img src="https://forum.elixirforum.com/uploads/default/original/3X/6/4/64ce9d66eb866d0e6ed92f5cb14f3237637e54f4.png" alt="AttackJet-Body" data-base62-sha1="enMpSbLQY7krIWsGzFb6kk03ukY" width="256" height="256"><div class="meta"><svg class="fa d-icon d-icon-far-image svg-icon" aria-hidden="true"><use href="#far-image"></use></svg><span class="filename">AttackJet-Body</span><span class="informations">256×256 3.03 KB</span><svg class="fa d-icon d-icon-discourse-expand svg-icon" aria-hidden="true"><use href="#discourse-expand"></use></svg></div></a></div><p></p>
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<img alt="" width="24" height="24" src="https://forum.elixirforum.com/user_avatar/forum.elixirforum.com/qqwy/48/1349_2.png" class="avatar"> Qqwy:</div>
<blockquote>
<p>It’s two (nearly three) years ago now, but back then our Global Game Jam game used Elixir+Phoenix with websockets as backend that allowed people to play with a virtually unlimited number of people on a big screen using their mobile phones.</p>
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<p>I remember that - it’s very cool!</p>
<aside class="quote no-group" data-username="Qqwy" data-post="18" data-topic="26731">
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<img alt="" width="24" height="24" src="https://forum.elixirforum.com/user_avatar/forum.elixirforum.com/qqwy/48/1349_2.png" class="avatar"> Qqwy:</div>
<blockquote>
<p><em>I’m still hoping I’ll have time to write a post-mortem about it at some point, as well as maybe an updated version <img src="https://forum.elixirforum.com/images/emoji/apple/sweat_smile.png?v=15" title=":sweat_smile:" class="emoji" alt=":sweat_smile:" loading="lazy" width="20" height="20"></em> .</p>
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<p>You should Marten <img src="https://forum.elixirforum.com/images/emoji/apple/blush.png?v=15" title=":blush:" class="emoji" alt=":blush:" loading="lazy" width="20" height="20"></p> 
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