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								<p>I agree with all the arguments for sticking with status quo though I’m too lazy to upvote them all, lol.</p>
<p>From what I gather, Elixir’s update syntax isn’t even equivalent to Erlang’s <code>:=</code> since it can update multiple keys in one go.  If the insert one were to stay consistent with the update syntax, what would it look like?  It sort of feels weird to give several keys to insert then raise if some already exist, no?  Maybe not.  This feels to more of ditching <code>=&gt;</code> and <code>:=</code> altogether a new class of “update multiple keys if they all exist” syntax.</p>
<p>I personally really don’t care about inconsistencies if it (arguably) improves clarity.  Like send/receive in Elixir are both prefix functions whereas one is infix and the other is prefix in Erlang.</p> 
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		            <h3>
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<img alt="" width="24" height="24" src="https://forum.elixirforum.com/user_avatar/forum.elixirforum.com/sodapopcan/48/34668_2.png" class="avatar"> sodapopcan:</div>
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<p>I agree with all the arguments for sticking with status quo though I’m too lazy to upvote them all, lol.</p>
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<p>There is clearly a disconnect between what I’m saying and what certain people are interpreting because nowhere did I challenge the status quo.</p>
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<p>From what I gather, Elixir’s update syntax isn’t even equivalent to Erlang’s <code>:=</code> since it can update multiple keys in one go.</p>
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<p><code>Map#{Key := Val}</code> is identical to <code>%{map | key =&gt; val}</code>. If <code>key</code> exists, it will be updated with <code>val</code>. Otherwise, it will raise with a key error. You can update as many valid keys as you want.</p>
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<p>It sort of feels weird to give several keys to insert then raise if some already exist, no?</p>
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<p>Yes. But I don’t know what that has to do with anything since I never suggested anything like that.</p>
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<p>This feels to more of ditching <code>=&gt;</code> and <code>:=</code> altogether a new class of “update multiple keys if they all exist” syntax.</p>
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<p>Not at all. This is merely a question of Erlang supporting both <code>Map#{Key := Val}</code> and <code>Map#{Key =&gt; Val}</code> simultaneously, i.e. <code>Map#{Key := Val, Key =&gt; Val}</code>, so why has Elixir chosen to only support the former and leave the latter to just the Map module. That’s all.</p> 
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								<p>Well then as far as just discussion goes, my point was that <code>%{map | key: val}</code> is only incidentally identical in the case that you are only updating one key.  But the syntax allows for <code>%{map | key1: val2, key2: val2, key3: val3}</code> which is different.  <code>|</code> takes a map and a keyword list, <code>:=</code> takes one key and one value.  Unless there is Erlang syntax I don’t know which is entirely possible.</p> 
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<p>In these situations, I’ve felt it would be beneficial to have the insert syntax along with update syntax.</p>
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<p>It is not a case common enough to prioritize, in my opinion, at the cost of having additional syntax for it. You may agree or disagree, but that’s the rationale. <img src="https://forum.elixirforum.com/images/emoji/apple/slight_smile.png?v=15" title=":slight_smile:" class="emoji" alt=":slight_smile:" loading="lazy" width="20" height="20"></p>
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<p><code>|</code> takes a map and a keyword list, <code>:=</code> takes one key and one value. Unless there is Erlang syntax I don’t know which is entirely possible.</p>
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<p>Erlang also allows multiple keys to be given and you can add and update several keys at once.</p>
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<p>I personally think the question has been answered, so it is probably a good time to wrap it up. <img src="https://forum.elixirforum.com/images/emoji/apple/slight_smile.png?v=15" title=":slight_smile:" class="emoji" alt=":slight_smile:" loading="lazy" width="20" height="20"></p> 
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								<p>But wouldn’t that look like <code>Map#{Key := Value, Key2 := Value2}</code>?  The semantics feel different since everything to the right of the <code>|</code> are the key/values to update whereas the Erlang one it’s multiple <code>:=</code> doing the update.  I guess I’m wrong, but still feels a bit different, lol.</p> 
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								<p>Just for the record, I tried a <a href="https://github.com/sabiwara/elixir_benches/commit/c33337f05d258fcbffce7ddbc9ddaed98fdf7dd6" rel="noopener nofollow ugc">quick benchmark</a> to make sure we weren’t missing out any performance benefit compared to multiple <code>Map.put/3</code> calls or a <code>Map.merge/2</code>: turns out all of these approaches are equivalent performance wise (so nothing to be gained on this front).</p> 
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								<p>It would be interesting to measure the update syntax too. The Erlang docs state it (the Erlang syntax, at least) is faster for adding and updating multiple keys: <a href="https://www.erlang.org/doc/efficiency_guide/maps.html#using-the-map-syntax" class="inline-onebox" rel="nofollow">Maps — Erlang System Documentation v29.0.2</a></p> 
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								<p>I could confirm it is the case for updates (<a href="https://github.com/sabiwara/elixir_benches/commit/c0fa3d67d76bf26a426a441b6d7afb799879f972" rel="noopener nofollow ugc">bench</a>).<br>
(Note: <a href="https://github.com/elixir-lang/elixir/blob/main/lib/elixir/lib/map.ex#L392" rel="noopener nofollow ugc"><code>Map.replace!/3</code></a> is inlined as <code>:maps.update/3</code>).</p> 
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								<p>Correct. We inline map operations whenever possible!</p> 
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	                <div class="go-to-post">
	                  <a title="Go to post" alt="Go to post" href="https://forum.elixirforum.com/t/why-do-elixir-maps-have-an-update-syntax-but-no-insert-syntax-meanwhile-erlang-has-both/56431/31">Post #30</a>
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