bjorng
Erlang Core Team
This wraps up Advent of Code 2024 for me. Looking back on the puzzles, here are the ones I found to be the hardest:
- Day 11: Plutonian Pebbles
- Day 12: Garden Groups
- Day 17: Chronospatial Computer
- Day 20: Race Condition
- Day 21: Keypad Conundrum
- Day 24: Crossed Wires
The most fun puzzles for me were:
- Day 14: Restroom Redoubt
- Day 17: Chronospatial Computer
- Day 21: Keypad Conundrum
- Day 24: Crossed Wires
It turns out that three of the puzzles are on both lists.
https://github.com/bjorng/advent-of-code/blob/main/2024/day25/lib/day25.ex
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rvnash
Yay, 50 stars. My first year trying my hand at AOC. 23 successes, and 2 times I relied on you guys to help me out. Thanks all, it was fun.
https://github.com/rvnash/aoc2024/blob/main/lib/d25.ex
Any observations on doing this in Elixir vs. other languages? I noticed the most elegant solutions posted here were a tight sequence of transformers taking the input data through Lists, Maps, MapSets, recursive traversals or searches, and composing it all back to the required output. I know other languages have these parts, but often I found myself smiling in satisfaction at the solutions you all posted.
Happy Holidays
code-shoily
I did this in F# and if I had to do it in Elixir, it would have been almost identical in code, with some strong typing and point free pipes.
This is the first year where I have done more solution in a non-Elixir programming language and loved it. I will actually write a post about my experiences.
liamcmitchell
Wooooooo, bittersweet that there is no part 2 but really happy to have finished
After all the challenges involving bit operations, I realised the keys and locks can be encoded as a single integer and a bitwise
ANDwill check if there are any overlaps.lud
I got lazy for this one and just used the 2D grid module again