mwmiller
Architecting a Page for Updates
I am building my first Hologram application. I have it working to do what I want, but I am pretty unhappy with my architecture as it stands. I am passing (what seems to me to be) too many actions and commands around to synchronize state between components.
On the page there are 3 major blocks, which I model as components.
The first is a simple data table which lists some items computed by the backend.
The second is a settings table which updates the user-supplied parameters for the contents of the table.
The third is a simple button to attempt to load new data from outside sources which are also used in the computation.
The idea is that “on change” ($change?) the settings table will inform the page that the settings have changed. Because the user input is sanitized (and perhaps mutated if it’s wonky), I want to push those changes back to the form. I am currently doing this with some nearby labeling. It would be cool if it actually put the “server-decided” values into the input form itself. Regardless, I also need to inform the data table that its contents have change and force a re-render.
The button is slightly more convoluted. I need to inform the component itself that we recognize that the button is pushed and are doing the magic in the background. When this completes, I need to receive another update which says whether it was successful. If it was successful, the data table needs to recompute and render itself.
I feel like there should be a way to use the containing page as a “data hub” and allow it to propagate the changes to its child components. I’ve not had the insight make that happen, as yet. I’ve tried using sessions, context and state. None of these have allowed me to reliably fire-and-forget the changing conditions and have the contained components update when their data changes.
Should I be using URL parameters for the settings bit? There are an awful lot of them and they would detract from the human-comprehensibility.
Any suggestions appreciated up to and including: “you’re thinking about this all wrong”.
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bartblast
Hi Matt! You’re right that there are cleaner patterns available than passing many actions/commands around.
The “Data Hub” Pattern You Want
Hologram absolutely supports using the page as a “data hub”! Pages are essentially special components that can act as coordinators for all their child components. You have two main approaches for sharing data down to child components:
1. Page State + Manual Props
Store data in page state and explicitly pass it as props to child components. This gives you explicit control over what each component receives and is great when you want to be selective about data flow.
2. Context for Avoiding Prop Drilling
Use put_context/3 when you have deeply nested components or many components that need the same data (like your settings). Components declare prop :my_prop, :type, from_context: :my_key and automatically receive updates. This is perfect for avoiding prop drilling in your settings case where multiple components need access.
Other Key Mechanisms
Targeted Actions: Use the target parameter to have components trigger actions on the page. The page can then update its state or context, which automatically flows down to child components - you shouldn’t need to target individual components if you’re properly using the data hub pattern with props or context.
Commands for Server Work: For your button’s async external data loading, use put_command/2, then in the command callback use put_action/4 with target: "page" to notify when complete.
For Your Use Case
The page acts as coordinator - validates data, stores in state, and either passes props manually or uses context (for settings since multiple components need them). Data table gets settings and automatically refreshes. Button manages loading state, uses commands for server work.
This gives you centralized coordination with automatic re-renders when data changes, eliminating the need to manually sync state between components.
Would love to see some code snippets of your current approach - it would help me give more specific advice about which patterns would work best for your exact architecture and understand any specific challenges you’re facing.
The framework definitely supports the data hub pattern you’re looking for!
bartblast
That confusion you experienced is actually a perfect illustration of Hologram working exactly as intended - though I totally understand why it was disorienting! ![]()
The whole idea behind Hologram is that it should be completely seamless. You write Elixir everywhere, and the framework handles whether that code runs on the server (as native Elixir/BEAM) or gets transpiled to run on the client (as JavaScript). From your perspective as a developer, it should just be “Elixir code” regardless of where it executes.
So when you used Integer.count_digits/1 in what turned out to be client-side code, Hologram transpiled that to JavaScript and ran it in the browser - which is why you saw the error in the browser console instead of your server logs.
The stack trace situation you encountered is an important feature that I haven’t started working on yet, but it’s definitely on the roadmap. Eventually, you’ll get proper Elixir stack traces that point to your actual source files and line numbers, even for client-side errors. Right now that Elixir source mapping isn’t implemented yet, so you’re seeing the transpiled JavaScript stack traces. You can see this on the official Roadmap - “Client Error Stacktraces - Ensure error messages and stacktraces on the client match those on the server for easier debugging”.
The good news is that the transpiled code is very readable since it’s a one-to-one mapping from your Elixir code - but I know it’s still not ideal for debugging.
Your mental model of “actions probably run on client, commands definitely run on server” is actually pretty solid as a working heuristic! But the real beauty of Hologram is that you shouldn’t need to think about it at all - it should just work seamlessly no matter where the code runs.
I know this kind of architecture can be a little disorienting at first, but once you get the hang of how it works and what’s executed where, it becomes much easier and you really don’t want to go back to the traditional approach of juggling different languages and contexts.
Thanks for surfacing this!
mwmiller
I had this pretty well in my head. This is/was a conversion of a deployed LiveView app.
It worked well-enough but I had some ugly JS hooks to do the reactive update things.
I’m much more comfortable writing Elixir than JS, so Hologram seemed like a good way to limit the exposure of my ignorance.
I have written from React stuff for work. This feels conceptually similar, but I am far from an expert therein, so it was perhap more of a hinderance than a help.
This tripped me up a lot. Part of the “problem” with writing Elixir everywhere is that I assume that it is all running in a BEAM server context. I forget that some of it is being packaged up to run on client machines in a JS engine context. I have sort of settled on a conception that “actions will probably run on the client” and “commands will definitely run on the server.”
This is partially the live reload. It will sometimes have 404s for newly digested runtime- or page- files. (I saw there is a GitHub issue about this. I am still hoping to provide more reproduction steps thereon.) It seems like these 404s are where I felt like my changes had broken the data pipeline when, in fact, not much of anything was happening on the client.
As I mentioned opaquely before, it took me a long time to find how the DOM element events are fired. I looked on the Events page (which was correct) but somehow gave up before I hit the various syntaxes.
It would be crazy to switch up the organization because I refused to read fully. However, it would be extremely helpful to people like me if the left-hand navigation for the focused page had a list of sections (with #-links would be even better!) I also found the “contrast” between the headers and the text sections to be too low. I (probably) scanned down a bit and felt overwhelmed by the “wall of text” which seemed to be focused on different stuff than I expected.
The template rendering errors are exceptionally long stack traces which have seemingly no connection to the code as written. I’m really good at generating them, so let’s make one now!
[error] ** (KeyError) key :setting not found in: %{
settings: [
bankroll: 10000,
max_count: 16,
min_pct: 2.5,
odds_style: :us,
odds_amount: -105,
model: "follow"
]
}
(stonehands 0.2.0) app/wagersettings.ex:9: anonymous fn/1 in WagerSettings.template/0
(hologram 0.5.0) lib/hologram/template/renderer.ex:416: Hologram.Template.Renderer.render_template/5
(hologram 0.5.0) lib/hologram/template/renderer.ex:135: anonymous fn/3 in Hologram.Template.Renderer.render_dom/3
(elixir 1.18.4) lib/enum.ex:2546: Enum."-reduce/3-lists^foldl/2-0-"/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:76: Hologram.Template.Renderer.render_dom/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:135: anonymous fn/3 in Hologram.Template.Renderer.render_dom/3
(elixir 1.18.4) lib/enum.ex:2546: Enum."-reduce/3-lists^foldl/2-0-"/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:76: Hologram.Template.Renderer.render_dom/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:135: anonymous fn/3 in Hologram.Template.Renderer.render_dom/3
(elixir 1.18.4) lib/enum.ex:2546: Enum."-reduce/3-lists^foldl/2-0-"/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:135: anonymous fn/3 in Hologram.Template.Renderer.render_dom/3
(elixir 1.18.4) lib/enum.ex:2546: Enum."-reduce/3-lists^foldl/2-0-"/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:76: Hologram.Template.Renderer.render_dom/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:135: anonymous fn/3 in Hologram.Template.Renderer.render_dom/3
(elixir 1.18.4) lib/enum.ex:2546: Enum."-reduce/3-lists^foldl/2-0-"/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:76: Hologram.Template.Renderer.render_dom/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:135: anonymous fn/3 in Hologram.Template.Renderer.render_dom/3
(elixir 1.18.4) lib/enum.ex:2546: Enum."-reduce/3-lists^foldl/2-0-"/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:76: Hologram.Template.Renderer.render_dom/3
(hologram 0.5.0) lib/hologram/template/renderer.ex:135: anonymous fn/3 in Hologram.Template.Renderer.render_dom/3
Ok, that first bit seems reasonable. I’ve apparently made a typo! Surely this giant traceback will help me find it! The first line seems helpful, except that there is no such typo on line 9. Maybe there’s more down here. Nope, none of that was written by me. Oh, I can just count 9 lines into the ~HOLO sigil which is apparently the anonymous fn in question!
None of the above should be taken as a harsh critique. I have enjoyed the overall experience. It just really exposes that I am much better at writing mathematically and algorithmically interesting backend code than building UIs.
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