lud
Hi,
Is there a function that would convert <<1>> to 1, <<1, 0>> to 256. I do not mean parsing the binary as a string representation of the integer.
I want to know how bing a 20 bytes integer can be.
b = 1..20 |> Enum.map(fn _ -> 255 end) |> :erlang.list_to_binary
<<255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
255, 255, 255, 255, 255>>
Thank you.
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First 10 of 12 Posts
ityonemo
If you’re just doing one number, you can use pattern matching likr this:
And that will give you 256. This strategy will work for a 20 byte integer (obviously not with 16). Though if you’re using it as a literal I recommend
number=0xFFFFFFFF....FFFFFLostKobrakai
NobbZ
Not builtin, you have to implement that on your own. Though thats not an easy task, as there are meany questions you didn’t even ask, like endianess or signedness.
20 bytes are 160 bits. Setting them all to
1is 2^160 - 1 in unsigned interpretation.lud
Actually I wanted to know the number of possible values, sorry for the XY question. But I am still interested in writing such function.
Say unsigned big endian. I came up with that. It seems to work, but I find it unsatisfying:
(edit: I guess with signed ints we could abuse the binary_to_term function by adding <<131,98>> in front and making sure the binary length is a multiple of 4 bytes …)
NobbZ
There are 2^n possible values in n bits.
ityonemo
If you want to play with endianness and what not there are binary pattern matching options you can shove into that match.
voltone
Try :binary.decode_unsigned/1,2, it does exactly what your code does…
sribe
that function is kind of overcomplicated, consider (untested):
little-endian left as an exercise…
lud
Thank you all
dimitarvp
Your local thread necromancer checking in.
I am gonna work in my free time on a fairly basic network protocol in Rust, Golang and Elixir, and I am starting with Elixir.
I need to be able to encode and decode unsigned 32-bit integers to/from byte buffers (big endian). While
:binary.encode_unsigned(x, :big)works the protocol requires all 4 bytes be sent, and this function always finds the smallest possible representation:Whereas I need
<<0, 0, 0, 255>>.So just to bring visibility in case someone ever needs, encoding is as simple as:
And decoding is done like so:
(Taken from the docs of
<<>>and:binary.)