volkovsullivan

volkovsullivan

Hi guys,

I have a Node.js socket.io server and I’m trying to make it communicate with an Elixir server, but I encounter some issues.

On the Node.js server there is the following code: module.exports = io => { io.on("connection", socket => { ... sock - Pastebin.com

If I connect to the server and send the xxx message from socket.io-client JS library, everything goes as expected, here the Node.js server debug output: engine handshaking client "qBRv54Hv5Ro4EfRlAAAF" +30s engine:socket sending - Pastebin.com

But if I connect to the server and send the xxx message from Elixir (making use of Websockex), the Node.js server gets the packet but doesn’t go further (it doesn’t parse it). Here the server output: engine handshaking client "oRM07upHTq4CdGjOAAAE" +14m engine:socket sending - Pastebin.com

Here the Elixir server code: defmodule Scenario.WS.PingPong do use Chaperon.Scenario def init(session - Pastebin.com

Any idea?

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