prateek1192
I am trying to take an input from the user and then creating the number of genservers as input and Supervise them. My code is something like
defmodule GossSim do
use Supervisor
def main(args) do
# Since it is a mix generated project I had to put the main
Supervisor.start_link(__MODULE__, args)
end
def start_link(args) do
Supervisor.start_link(__MODULE__, args)
end
#The two methods down below create children dynamically
def get_child_list(child_list, 0), do: child_list
def get_child_list(child_list, num_of_nodes) do
child =
%{
id: :rand.uniform(num_of_nodes*100000),
start: {Gossip_node, :start_link, [[0,true]]}
}
if num_of_nodes > 0 do
get_child_list( [child] ++ child_list, num_of_nodes-1)
end
end
def init(args) do
children = get_child_list([], 10)
# The outut of this inspect is pasted below
IO.inspect children, label: "The children list is"
// some function that does something parse_args_and_start(args)
// num_of_nodes is 10
children = get_child_list([], num_of_nodes)
Supervisor.init(children, strategy: :simple_one_for_one)
end
I get the following error
bad child specification, invalid children: [%{id: 83303, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 186070, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 85483, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 40851, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 85216, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 390428, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 466922, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 187412, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 103750, start: {Gossip_node, :start_link, [[0, true]]}}, %{id: 176391, start: {Gossip_node, :start_link, [[0, true]]}}]
The Supervisor doc says that a supervisor is fine if it has a start and an id. Since children is a list I am adding multiple maps of children in it. Am i missing something. Gossip_node is a module in the same folder.
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kokolegorille
You should use Dynamic Supervisor instead.
prateek1192
Thanks for looking into it @kokolegorille
I started looking into that but then they say that
The
Supervisormodule was designed to handle mostly static children that are started in the given order when the supervisor starts. ADynamicSupervisorstarts with no children. Instead, children are started on demand viastart_child/2I don’t need to start children on demand. When my supervisor starts up it knows what processes it needs to supervise. Anyways with that Dynamic Supervisor too I might have run into the same error when trying to supervise multiple children as I would have tried to add them into the list.
kokolegorille
This is going to be deprecated… in favor of DynamicSupervisor
Really…
Have a look at this thread
rvirding
In this case
:one_for_onewould be the best choice, although that will probably not fix this error.kokolegorille
But that would not solve the dynamic number of genservers, specified by the user.
rvirding
In one sense these are not really dynamic children. Yes, we are starting input specified number of children but from the supervisors POV it is starting the children all at start-up time so they are not dynamic. They could just as well be specified as a list of children to start.
Also there are no problems with dynamically starting children in a “normal”
Supervisor. There is aSupervisor.start_child/2which does this. This is the same as forDynamicSupervisorwhich also has aDynamicSupervisor.start_child/2. Both these functions need a child-spec. The main difference is how the children are terminated: in aSupervisorthey are terminated in reverse order to which they were started; while in aDynamicSupervisorthey are all terminated at the same time.:simple_one_for_oneis/was slightly different in that when you started the supervisor you gave one child spec which is then used as a template for all the children started/managed by it. It is/was a special case for running lots of the same thing.Both
SupervisorandDynamicSupervisorhave aterminate_chlid/2for killing children.