Ah yes, in my code the player_state happens to be a Struct, which happens to be a map.
Nicer would be to transform it in a special representation to ensure only publicly available data will be shown, of course.
Glad to have helped
.
Ah yes, in my code the player_state happens to be a Struct, which happens to be a map.
Nicer would be to transform it in a special representation to ensure only publicly available data will be shown, of course.
Glad to have helped
.