dogweather
So I’m reading a tutorial and it’s showing how to rebind a variable (a style I don’t like):
person = Map.put(person, :region, "west-1")
And it struck me how much it looks like de-sugared Python. I.e., with a theoretical OOP syntactic sugar layer, we could do this:
person.put(:region, "west-1")
IMO, that’s more concise and expressive. And the OOP syntax would simply the search for compatible functions. E.g., it could combine both List and Enum for lists.
So what are the arguments against this kind of object-oriented syntax? Is rebinding a slippery slope to difficult-to-understand code? What are the strengths of the more repetitive functional syntax? Is it the change in how we think about data and functions as separate?
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peerreynders
Mutation
vs. new value
at least in my mind.
al2o3cr
IMO the
person.putsyntax is deceiving, it can’t really “mutate” the thing it looks like it should. For instance (hypothetical, won’t compile):personandalso_personstart out referring to the sameMap, but thenpersonis changed to refer to a different, updatedMap. An OO-style mutation would result inalso_person.regionchanging as well.You could get close as-is with pipes and
import:or even (with the two-argument form of
put_in):The pipe syntax tends to lead to a lot of the “de-sugared Python” flavor, since it threads through the first argument.
Also worth reading the old discussions around “tuple calls” (Tuple Calls) which covers some similar conceptual space.
gregvaughn
I don’t see anything Object Oriented in your question. It seems you want mutable data structures. Immutability is expected throughout BEAM code.