Livebook -- Linear Regression on Video Game Sales Data

Hi, all!

I recently started to work translating a linear regression example I did in Python on video game sales data to Elixir and Scholar (which was recently uploaded to Hex). You can find the Python Colab notebook here: Google Colab and the Livebook translation here: video-game-data/video_game_data.livemd at main · danieljaouen/video-game-data · GitHub

Note that you will need to save the data from here: https://raw.githubusercontent.com/danieljaouen/DS-Unit-1-Sprint-1-Dealing-With-Data/master/module1-afirstlookatdata/Video_Games_Sales_as_at_22_Dec_2016.csv to ~/Documents/Video_Games_Sales_as_at_22_Dec_2016.csv. Feel free to look through the Livebook and make suggestions (or pull requests!).

Enjoy!

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