kbsymanz
I’ve been learning Elixir for about 10 months now in my spare time and I would welcome some constructive feedback on my Maze Generator library.
https://github.com/kbsymanz/maze_generator
Thanks!
Kurt Symanzik
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First 5 of 5 Posts
kokolegorille
Hello and welcome,
Disclaimer… I did not read the book Mazes for programmers.
I do not like the use of Agent to store visited cells, just to manage a map. It is started/stopped in the same function.
It’s possible to do without processes. I translated your code to Rust, for fun (and learning).
and the result
I don’t know if Agent are used to solve the maze, but You can generate without
kbsymanz
Thank you for the suggestion - I will do that. I’m curious to find out how that affects performance.
Thanks
kokolegorille
I did not benchmark, but I am sure calling a pure function will be faster than starting and passing messages to an Agent
kbsymanz
I refactored to use a map instead of an agent and it confirmed your suggestion. The result was over 3 times faster. Thanks!
kokolegorille
Whenever You want speed, real speed, You can use an ETS table.
It is blazing fast.