GenericJam
Mob - Native BEAM / Elixir on Native Mobile
Edit: 2026 May 15 - This post is archived.
Mob is alive!!
Main docs: mob v0.7.11 — Documentation
A bit of explanation for the slightly convoluted repo structure. There needs to be three repos:
mob lives in the app you create.
mob_dev is a dev dependency so it doesn’t make it into your production app. It creates a dev server which allows you to connect to the app while it’s running. Also it’s full of mix tasks and such to help you manage your devices, deploying code, etc.
mob_new is the installer which you install with mix archive.install hex mob_new
After that you just run these commands to create an app, install the dependencies and deploy to all the ios and android devices on your system:
mix mob.new my_app
cd my_app
mix mob.install
mix mob.install --ios --android
The ethos of mob is combining the best of Elixir and the BEAM with the best of mobile. I think they both have good and interesting things to contribute. I want to make things useful and accessible while also being powerful. It is a developer first ecosystem with good ergonomics just like the rest of Elixir.
We already have the first app in the App Store: AirCartMax App - App Store
We will soon (already have?) the first app in the Play Store: https://play.google.com/store/apps/details?id=com.beyondagronomy.aircartmax
So all of the questions regarding the viability of the project have been answered.
There were also some questions around battery usage. There are some battery tests in mob_dev you can run but this has been a non issue for all users as far as I can tell.
I’ve posted a couple times about this topic before:
I’m hoping the description below is close to the final iteration of what the Elixir community would like in a mobile app framework. Working title, mob.
BEAM-on-device mobile framework, looking for feedback
I am working on a mobile framework for Elixir that takes a different approach than what’s out there although it combines a bit of every approach so far. Looking for early feedback before going further.
The idea in one sentence:
Write mobile apps in Elixir using a LiveView-style lifecycle: mount, render, handle_event, where the BEAM runs directly on the device and drives native UI through NIFs. No server, no JavaScript, no WebView.
How it actually works:
The app shell (Android APK / iOS IPA) is a thin native wrapper that boots the BEAM on startup. From that point, Elixir owns the app. render/1 returns a component tree; the renderer walks it and makes NIF calls that create and mutate real native views — Android Views on Android, UIKit on iOS. State changes trigger a diff and only the changed views are updated. The native shell is just a display surface; all logic lives in Elixir.
defmodule MyApp.CounterScreen do
use Mob.Screen
def mount(_params, _session, socket) do
{:ok, assign(socket, :count, 0)}
end
def render(assigns) do
%{type: :column, props: %{padding: 16}, children: [
%{type: :text, props: %{text: "Count: #{assigns.count}"}},
%{type: :button, props: %{text: "+", on_tap: self()}}
]}
end
def handle_event("tap", _, socket) do
{:noreply, assign(socket, :count, socket.assigns.count + 1)}
end
end
If you already know LiveView, that lifecycle is immediately familiar. The intent is that transitioning to mobile should feel like learning a new set of components, not a new paradigm. That being said, delivering to the web is a dream come true in terms of distribution. We can’t get away from having to submit via app stores, etc. There very well could be some platform related glue code using gradle or plist files that you may still have to alter yourself. I’m not deep enough into it to know at this stage.
How it relates to existing work:
- LiveView Native — closest in spirit, but LVN requires a Phoenix server. Mob runs fully on-device; no server needed, works offline, no latency on interactions. When
people first heard “LiveView Native” a lot of them expected something like this — BEAM on the phone, LiveView-style code, native UI. LVN is excellent but it’s a
different tradeoff. - Elixir Desktop — proved BEAM-on-device is viable. Mob builds on that insight but targets mobile-native UI patterns (component trees, event model) rather than desktop
wxWidgets. - React Native — the component/props/event model is familiar territory for people coming from that world. mount ≈ component lifecycle, handle_event ≈ event handlers,
assigns ≈ state. The diff-and-patch render loop is the same idea.
Dev experience goals:
Dev mode connects the device to your machine over Erlang distribution (WiFi, mDNS), no USB required, works on Android and iOS identically). The device boots a minimal shell and dials home.
mix mob.dev
on the dev machine starts a file watcher; save a file and the new module is pushed to the device, same loop / experience as
mix phx.server
Full IEx shell into the running on-device BEAM: inspect GenServer state, trace function calls.
OTA updates are supported. Beam bytecode runs in the embedded BEAM VM; same interpreted-code exception that covers React Native/CodePush and LiveView Native.
Code-signed delivery.
Current status:
HelloScreen confirmed working on Android emulator, real Android phone (non-rooted), and iOS simulator.
What I’m looking for:
- Does the LiveView-on-device model resonate? Is this what you were hoping LVN would be?
- Component vocabulary: what would you reach for first beyond the basics?
- Any prior art I’m missing?
- Would you use this?
Non goals for the project
- All things to all people
- Not targeting anything outside of iOS, Android, although I think this approach is fairly easy to replicate if you want to build a desktop app for Windows, etc.
I have a larger planning document I coauthored with Claude but I wanted to avoid a wall of LLM text. I can post that as well if people are interested for a fuller vision of the project.
Working on Android / iOS and I’ve also run this on my own Android device.
One of the things I thought was a blocker but turned out to be fine was the BEAM boot time. It takes about half a second depending on hardware.
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First 10 of 106 Posts
cmo
yes
yes
manhvu
I like this idea.
I think we can join clusters between dev environments (dev machine ErlVM & mobile ErlVM), making it easier to debug, hot reload, and update state remotely.
Another interesting idea is integrating Nx for edge AI—if possible, this could save a ton of time when developing client apps with AI assistants.
For this I think adapt Impeller engine from flutter or other render engine.
Do you have a repo? I’d love to take a look.
derek-zhou
I doubt you need to compute the diff. Just re-render the whole thing; you are not limited by the bandwidth or need to preserve the client state, like the Liveview does.
GenericJam
Repo:
https://github.com/GenericJam/mob
Plan:
https://github.com/GenericJam/mob/blob/master/PLAN.md
GenericJam
I also grabbed the hex name so it doesn’t get scooped in the meantime. Not super useful yet unless you just want hello world. Probably missing some instructions too.
manhvu
I have took a look.
Currently, you wrapper to native components.
I will try to adapt Impeller engine in the near future. I think Flutter (using Impeller engine) has widget tree look like HTML then we can get some benefit from that.
GenericJam
I briefly considered Flutter.
I built a proof of concept using NativeScript with a remote server which does much of what LVN does.
You could do LiveView > LiveViewSvelte > Svelte > SvelteNative > NativeScript already if you were willing to build that chain. The proof of concept I built just cuts out everything having to do with Svelte. Then I realized you could just cut more out and do it direct. NativeScript utilizes the same direct access to the platform code.
So by putting the BEAM on the device and accessing the app via a NIF you cut out all the middlemen. You get the native behaviour and performance and you also get the BEAM which is kind of the whole point and writing in Elixir is the icing on the cake.
I worked for years in React Native and there are a lot of problems. One of them is you’re always one step removed. Whenever Android or iOS make big changes they facilitate them ahead of time in their IDEs but they don’t actually tell people necessarily. So the platforms like React Native will always be a half step behind because they have to react the day the new feature comes out. I want something where we can always have the option of just writing native code. When LVN was first announced I was very enthusiastic about the approach because you get a native app which is the industry gold standard.
Grouvie
Really interesting work. One thing I’m still trying to understand: Why do you dislike the idea of using LiveView as the runtime/rendering transport on mobile?
I’m working on something in a similar direction. It also embeds the BEAM on-device and uses a native bridge, but the rendering model is different: it boots Phoenix/LiveView locally and loads the loopback endpoint inside a WebView/WKWebView, then bridges native capabilities like notifications / clipboard / tray through the host layer.
So at a low level there seems to be a lot of overlap:
I think native components can be approached in a few ways. Wrapping Compose/Jetpack-style trees over JSON, going fully direct through a NIF/JNI view bridge on Android. Or through existing solutions like water-rs, NativeScript…
derek-zhou
Your approach is also very cool. What @GenericJam is aiming is the full mobile app experience and the resulting apps are most likely delivered via app store. With your approach, you can probably get away with one standard graphic shell and let users bring their own elixir code (like from hex.pm) and assemble the app on device, bypassing the app store. I think both approaches have their own niche; can’t wait to see you guys to collaborate.
Grouvie
Thanks. I think there may be a slight misunderstanding though.
What I’m doing is also intended to run fully on-device and can absolutely be packaged and distributed as a normal App Store / Play Store app. The embedded BEAM, Phoenix, and LiveView runtime are bundled with the app itself.
So the difference I see is not really “app store app” vs “bypass app store”, but more the rendering boundary:
GenericJam seems to be pushing toward Elixir driving native views directly
my approach keeps LiveView as the UI layer locally on-device, with the host bridge handling native capabilities
So it’s still a packaged app, just with a different runtime/UI architecture.
In principle a generic shell is possible, but that’s not really the main thing I’m aiming for.