I currently implemented mouse position input and display. position data from
Driver passes to
ViewPort and to
Scene to add graph of mouse pointer. The mouse graph(arrow) pass through ViewPort and Driver, then it is rendered as a position arrow.
However, this has two problems.
- the positioning arrow of mouse moves quite slowly
- ViewPort doesn’t accept positioning click such as
dropdownbecause it clicks mouse graph instead of
dropdown, I guess.
I’d like to render the arrow only inside
Driver itself likely the red color in the image. Or Are there any means to render the arrow to resolve the above two issues?