Dusty
Passing an updated struct to each iteration of Enum
I am trying to iterate over a map, and repeatedly update a struct using each {k, v} pair in the map. But I am having difficulty figuring out how to pass the new/updated struct to the next iteration of the function. So I have something like:
struct = %MyStruct{...}
map = %{key1: value1, key2: value2,...}
def my_func(struct, key, value) do
struct = # some code that updates the struct using the key and value
struct # return the new struct
end
and I am trying to do something like:
struct = Enum.each(map, fn {key, value} -> my_func(struct, key, value) end)
{:ok, struct}
Obviously that code does not work, because Enum.each/2 returns :ok, but doesn’t carry the updated struct into the next iteration of the function, and doesn’t return the struct itself. It seems like I need a form of Enum.reduce/3 where the struct acts as the accumulator. How would you approach this?
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henrik
Hi Dusty!
You could indeed use
Enum.reduce/3:Dusty
@henrik @jmurphyweb
Thank you both for your time. It appears I just need a broader mental definition of an accumulator. Examples of
reducethat I’ve seen always seem to use simple structures (like integer values) as an accumulator, but if the struct itself can be the accumulator then I think I’m in good shape.jmurphyweb
Usually you would reduce over the map, and use a struct as the accumulator.
Last Post!
Oliver
Hi, Dusty.
Maps make useful accumulators for
Enum.reduce/3, especially if you are interested in doing something for some of the items, or if the previously worked on items are needed in some form.Another application is passing the whole state of my OTP process into the reduce so it can be used when modifying the enum or reading from it and even be updated while doing so, allowing state-sensitive functions to work on an enumerable. It depends what information you need to use and retain.
Etc.