I will often find my self writing things similar to:
case some_value do
nil -> something()
"" -> something()
_ -> something_else()
end
So in other words I have multiple match clauses that resolve to the same outcome. I makes me want to write something like:
case some_value do
nil | "" -> something()
_ -> something_else()
end
Of course in this case you’d probably turn the clauses around, but that is usually not desirable or in sync with my thinking about the problem. I can think of other solutions as well, but what is the most Elixiry way of tackling this?
This only works kind of. 1 in [1.0] is true when I’m remembering correctly. Also sometimes you want to bind parts of the different matches. That won’t work with your guard as well. Last but not least guards can’t get compiled into a trie and therefore slow down the overall match.
Ok, then I mid remembered the semantics of in. The issue of bindings still applies and the fact that guards do affect the performance as well. So 2 of 3 issues remaining.
To be specific, the right argument of the in/not in operator must be statically known at compile-time when used in guard position, so you cannot do something like:
l = [1, 2, 3]
case 2 do
b when b in l -> b # Fails compile with an ArgumentError
_ -> nil
end
This is because in guard position the in operator works differently than in non-guard position (I really dislike inconsistencies like this), specifically it gets expanded, so the above example when written like:
case 2 do
b when b in [1,2,3] -> b
_ -> nil
end
Actually gets compiled to (you can check with a core erlang dump):
case 2 do
b when b == 1 -> b
b when b == 2 -> b
b when b == 3 -> b
_ -> nil
EDIT: It also works with ranges:
case 2 do
b when b in 1..3 -> b
_ -> nil
end
Gets turned into:
case 2 do
b when b >= 1 and b<=3 -> b
_ -> nil
end