What would you say are the advantages of Phoenix websockets / Pubsub over SignalR (.net) for building realtime applications ?
Clearly the BEAM is the winner here with process isolation, immutability, distribution and the ability to host a huge number of processes. But using SignalR as a serverless Azure service offers most of those benefits although at a higher cost.
Leaving aside BEAM vs .NET, is there anything to choose between Phoenix websocket / Pubsub and SignalR for real time mobile based gaming applications ?
P.S - Please also leave out Blazor vs Liveview.