building39
I’m trying to update a deeply nested map (actually, a struct) and am not having any luck. Here’s the scenario:
key2 = :"some.key"
Kernel.update_in(state.key1."some.key".key3, &Map.delete(&1, "keyval")) # seems to work fine
Kernel.update_in(state.key1.key2.key3, &Map.delete(&1, "keyval")) # fails, since key2 is a data item, not an atom.
Kernel.update_in(state.key1[key2].key3, &Map.delete(&1, "keyval")) # fails atrociously - beam uses up all available ram, then crashes.
I’m sure that I’m doing this entirely wrong - I can’t believe that this would be a bug - same behavior on 1.4.5, 1.5.1 and 1.6.0-dev.
What am I doing wrong?
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NobbZ
Small experiment on the REPL, just use
[]consistently:bglusman
Maybe I’m misunderstanding, but I beleive/thought update_in relies on Access protocol, and Struct’s don’t implement that, only maps do… I just saw @NobbZ’s post, and I did my own simpler REPL experiment to confrm, and it seems to partly support that, but maybe he understood your issue better? But since I already finished before I saw, I’ll share:
building39
Yes, that seems to do the trick. Thanks!
peerreynders
Access.key/2
bglusman
Thanks @peerreynders hadn’t seend Access.key before, though looks used under the hood by access protocol… but I mentioned the map/struct difference because @building39 said
though to be fair I’m not totally clear whether it’s a struct-nested-in-a-struct, a struct-nested-in-a-map, or something else, but I assume each level needs the Access protocol to use the syntax he was trying to use, without your Access.key addition?
peerreynders
As stated
Accessexists to provideThe OP also contained attempts to use the static access operator which will work on structs that do not implement the
Accesscallbacks. But you are correct that the structs would have to implementAccesscallbacks if the supplied list of keys contained “regular keys”.However
get_and_update_in/3andget_in/2(and cousins) will work with non-Access structs just fine if they are provided with a list of custom functions - an approach that seems appropriate when interacting with a struct or map “in a programmatic fashion”. Now in most cases the functions generated byAccess.key/2will be sufficient but it can be instructive to DIY just to see what is going on: