overallduka
What assets tools are you using? Brunch, Webpack, Gulp ..etc
Well, Phoenix has Brunch.js as default asset tool compiler. I like a lot because is simple but not seems like a good choice because of his popularity and support(last update 4 months ago in Github).
What tools did you guys use?
I try setup webpack but is a very complicated tool that seems is made for SPA applications, is scary take a look on webpack.config.js for people who not know the tool.
I’ve found Gulp.js some days ago and I’m thinking in switch Brunch with Gulp in my Phoenix projects, any opinion on this?
Thanks
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kokolegorille
I use webpack. once You get the config file working, it’s quite powerful.
But, I find it slow, limit very slow…
I do remember @OvermindDL1 using rollup js with npm scripts as a faster solution.
Nicd
Now to answer the question, I wrote my own build system since the world doesn’t have enough of those and I got fed up with all the JS tools. I use it in my own projects but I put it on Hex.pm too: mbu | Hex
It’s pretty much Mix + task dependencies + watch support and I use it to actually call all those NPM tools that do the JS/CSS/HTML building. I intend to add some more light helper things in the future to avoid too much typing but I want to keep it non-magical and easily understandable.
Here it is in my current project: lib/mix/tasks · master · CodeStats / code-stats · GitLab
The main task there is
frontend.build. There’s many tasks since there’s two frontends to build (frontendandbattle). It’s pretty verbose but at least I understand what’s happening. I’m planning on adding semiautomatic output directory path handling so it will be a lot less typing in the future. If you want to ask something, I have another topic here: MBU - Mix Build Utilitieskokolegorille
You can generate css file with extract-text-webpack-plugin, but I agree it is not the easiest config file.
But You should look once at sendmail configuration files
then anything else would look damn easy.