AstonJ
What kind of apps will you be making with Hologram?
Bart’s talk about Hologram got me wondering what kind of apps or components people are thinking about building (or think could be built) with Hologram - if it’s something you’ve thought about please share! ![]()
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jonas_h
I understand the temptation to dream up some cool and unique use-cases (and they are cool) I’m just looking forward to slightly improve the user experience by going from LiveView to Hologram.
It’s the small things in life ![]()
bartblast
One of my absolute favorite video games from childhood was Sensible Soccer. That game had insane playability - you could pick it up in seconds but spend hours mastering those perfect curved shots and through-balls. The simple top-down view, those charming pixelated graphics, the way players would slide tackle across the entire pitch, the satisfying thwack of the ball… pure gaming magic! The pixelated art style was part of what made it so special - it had character and charm that modern ultra-realistic graphics sometimes lack. ![]()
Now here’s a wild thought: wouldn’t it be absolutely incredible to recreate that experience as a web game? All those amazing features - the career mode where you could run your club campaign, make transfers, manage budgets, develop players through the seasons, plus of course the core gameplay that was so addictive. But now imagine adding seamless online multiplayer so you could actually play matches against other people around the world! And eventually, Hologram would be deployable to mobiles too.
Anyone else have childhood games they’d love to see reimagined? ![]()
jam
I plan to make all my elixir apps with Hologram. I see it as the future of fullstack elixir. Instant, realtime, and local-first (one day). I imagine most of the apps I make will be utility in nature though I’m sure it’d be fun to make games with it too.
I’m currently working on an app for communities and professional groups. It’s a svelte frontend paired with Phoenix channels. I’m looking forward to reducing a lot of complexity when I can port it to Hologram.
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