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code-of-kai
Game Programming & Databases: Lessons from SpaceTimeDB Hey Elixeers! I recently came across SpaceTimeDB, a fascinating distributed d...
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JsonKody
Hello, I’m relatively new to Phoenix, having just started the Pragmatic Studio LiveView course. Concurrently, I’m learning Three.js via ...
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wheee
Hi there, Quick background Long time Ruby/Rails developer who has been working on a strategy multiplayer game in Unity. I’ve got a use...
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njwest
In the process of developing a Phx-based multiplayer experience, I found myself with so many browser tabs open with Elixir gaming resourc...
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morteza
what is the best way to save players state in a game server and access to the state from different nodes ? if best way is database,which...
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code-of-kai
Game Programming & Databases: Lessons from SpaceTimeDB Hey Elixeers! I recently came across SpaceTimeDB, a fascinating distributed d...
New
JsonKody
Hello, I’m relatively new to Phoenix, having just started the Pragmatic Studio LiveView course. Concurrently, I’m learning Three.js via ...
New

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wheee
Hi there, Quick background Long time Ruby/Rails developer who has been working on a strategy multiplayer game in Unity. I’ve got a use...
New
morteza
what is the best way to save players state in a game server and access to the state from different nodes ? if best way is database,which...
New
njwest
In the process of developing a Phx-based multiplayer experience, I found myself with so many browser tabs open with Elixir gaming resourc...
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