Latest #gamedev Threads 
Hi all, I’m new here and would like to hear peoples views on my Elixir/Phoenix based game-engine! :smiley:
Mutonex gamedesign was finish...
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Hey everyone,
I’ve been working on AEON RIFT, a tick-based multiplayer space strategy game built as an Elixir/Phoenix umbrella applicati...
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I’ve been building an open-source multiplayer game server framework in Elixir, and I wanted to share the results.
The Challenge: Can the...
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Game Programming & Databases: Lessons from SpaceTimeDB
Hey Elixeers!
I recently came across SpaceTimeDB, a fascinating distributed d...
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I made a breakout clone in Elixir with no dependencies. It’s mostly terrible, but I’ve tested it on macOS, Windows, and Ubuntu. Find it h...
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ECSx
ECSx is a framework for using Entity Component System architecture to build real-time games and simulations. It is currently 100% E...
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Hi,
I’m trying to transition my career of 5 years into Elixir and I’d like to build an interesting portfolio project. The project idea t...
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I built a clone of The New York Times’ Wordle game a few months back using LiveView (and some pretty heavy JS interop). It could use a li...
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Hi everyone,
ElvenGard.Network is the first tool in a toolkit designed to make life easier for game server developers.
As its name sugg...
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ECSpanse
Ecspanse is an Entity Component System (ECS) framework for Elixir.
Ecspanse is not a game engine, but a flexible foundation f...
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Hi all, I’m new here and would like to hear peoples views on my Elixir/Phoenix based game-engine! :smiley:
Mutonex gamedesign was finish...
New
This Year's Trending
I’ve been building an open-source multiplayer game server framework in Elixir, and I wanted to share the results.
The Challenge: Can the...
New
Last Three Year's Trending
ECSpanse
Ecspanse is an Entity Component System (ECS) framework for Elixir.
Ecspanse is not a game engine, but a flexible foundation f...
New
Game Programming & Databases: Lessons from SpaceTimeDB
Hey Elixeers!
I recently came across SpaceTimeDB, a fascinating distributed d...
New
I made a breakout clone in Elixir with no dependencies. It’s mostly terrible, but I’ve tested it on macOS, Windows, and Ubuntu. Find it h...
New
Hi,
I’m trying to transition my career of 5 years into Elixir and I’d like to build an interesting portfolio project. The project idea t...
New
Trending Over Three Years
Inspired by bulletz.io (built by @LukeWood) and the recent Phoenix Phrenzy winners! I thought it might be cool to see what other games ar...
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I’ve tweeted this yesterday and it’s getting some attention, so I decided to post it here to share comments, ideas and answer questions, ...
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Introduction
Hi all,
Looking to design and develop this fun paper game from my childhood in digital with elixir, phoenix (channels, pres...
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Hello Elixir Community,
I would like to show you the Line98 game that fully written on Phoenix Live View.
It was my first game in devel...
New
I have a multiplayer web game that uses Phoenix Channels for communication with clients via websockets. I’d like to add server-side bot p...
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I wonder if it’s possible to make a game for my Mac such that it doesn’t consume memory simply by using multi cores instead of one with a...
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