ketupia
I’m a solo indie developer and built a Phoenix LiveView app. It’s an interactive multiplayer experience and I don’t know how to know how well it performs with varied devices, varied connectivity, and under load.
I’ve posted ti r/TestMyApp and that may prove to be fabulous but I’m thinking that will be individuals testing at their own pace.
What other ways can I test multiplayer loads and iteractivity?
Trending in Questions
Hello!
Suppose you are building workflow (order / task / payment) processing system with the following requirements:
Each workflow con...
New
Hey guys,
I’ve got a huge CSV ( around 10 GB ) that needs to be processed hourly
Do you guys have any suggestions what is the best prac...
New
Kia ora,
We have been using elixir-google-api to connect to Google Drive. However, with the updates to Tesla due to CVEs this is now bro...
New
Hello!
Could someone please give me a help/sample code, how to delete a file from s3 using waffle/waffle_ecto from Phoenix app.
I creat...
New
I have what I’ve heard referred to as a “lookup table” in my database. This is a way of assigning codes to common values. One common lo...
New
Hello,
I’m developing a online persistent chat system (what’s app) like using elixir/dynamodb/aws for a mobile app(flutter).
The diffic...
New
What approach to take when sending live updates to “random” users Hi! I have a question, I have a little chat app, and when I create a DM...
New
Other Trending Topics
Hobbes is a low-level distributed database for the Elixir programming language.
Hobbes provides a simple, safe, and scalable storage lay...
New
ExRatatui lets you cook up rich terminal UIs in Elixir, powered by Rust’s ratatui via Rustler NIFs. Build interactive terminal applicatio...
New
Hello everyone. After busy few months I am happy to announce v0.1.0 of Emerge & Solve.
They are GUI (Emerge) and State management (S...
New
Corex is an accessible, unstyled UI component library for Phoenix that integrates Zag.js state machines using Vanilla JavaScript and Live...
New
There are three potential reasons for members of this forum to have a look at https://vutuv.de
You are tired or annoyed of LinkedIn.
Yo...
New
ICal is a library for interacting with iCalendar data. It parses iCalendars into typed Elixir structs via ICal.from_ics, and can prepare ...
New
Latest Phoenix Threads
Categories:
Sub Categories:
Forums
Popular Tags
- #ecto
- #liveview
- #troubleshooting
- #learning-elixir
- #deployment
- #library
- #erlang
- #testing
- #genserver
- #mix
- #absinthe
- #remote-other
- #otp
- #plug
- #how-to-question
- #macros
- #postgres
- #elixirconf
- #channels
- #exunit
- #discussion
- #code-sync
- #javascript
- #podcasts
- #onsite
- #dialyzer
- #docker
- #authentication
- #umbrella
- #full-time-contract
- #podcasts-by-brainlid
- #ecto-query
- #elixir-ls
- #blog-post
- #ai
- #phoenix_html
- #elixirconf-us
- #iex
- #graphql
- #genstage
- #websockets
- #supervisor
- #advent-of-code
- #distillery
- #processes
- #api
- #forms
- #hex
- #security
- #metaprogramming










Showing Posts 1 to 4- Show Best Posts
- Show All (oldest first)
- Show All (newest first)
HappyBee
Not sure how this module might help - GitHub - processone/tsung: Tsung is a high-performance benchmark framework for various protocols including HTTP, XMPP, LDAP, etc. · GitHub
ketupia
Thanks @HappyBee or the suggestion. I’m looking at it.
Your response prompted me to think about and refine what my concern is.
Since my app is a multiplayer experience and the actions of one person are PubSub pushed through LiveView to the other players.
How do I test N users playing the same game, they each take their turn within a few seconds of each other. They’ll receive updates from the other n-1 players. Can they keep up with the PLV socket deltas? What if their connectivity is poor (nod to the latency sim) or they have an older device?
D4no0
The way we do this on most projects that solve business problems is to send metrics from the parts of system you care about. What is even nicer is that a lot of libraries emit them by default, all you have to do is hook to them, for example phoenix: Telemetry — Phoenix v1.8.8
In that way, you can later query them and analyze your overall performance of the system and find the bottlenecks.
There is also the option of spinning up another instance that is as close as possible to what you have in prod and create a custom stress testing client. I highly doubt there is any libraries for doing this, so it’s up to you to build this from scratch. This approach has its own benefits, however the effort investment in making this work correctly is times bigger than the above approach.
namxam
I think using telemetry is the way to go. Although it might be a very good idea to have manual tests as well. I guess you will have a max number of simultaneous users.
I would deploy it on a production server and get some friends, a crate of beer and start testing.
When those tests work as expected, I would continue with a closed beta test with a limited number of players.
And then slowly add more players via additional slots.
And while you do this, always track your telemetry data.