Dusty
In the course of working on a tree-like data structure, I have designed a struct for each node in the tree. Since there are only 5 fields in each node, and all nodes have the same 5 fields, using a struct made sense to me.
However, one of the %Node{} struct fields contains the children of the node, which is a list of %Node{} structs, each of which can have its own children, and so on.
Given the challenges of accessing nested structs, I am beginning to question my original decision to use a struct instead of a map. I see that there are a number of posts already on how to access nested structs, but I’m still left asking: What does a struct really offer me here? Basically, it offers me the ability to limit the keys for each node. But is that a worthwhile tradeoff, given that the number of nested levels could be very high? Is it really a problem to just use a map?
The nature of the code is such that reaching down many levels at once is unlikely to be needed. For the most part, the tree will be walked one level at a time, but it will frequently be necessary to match on or modify fields in the node’s children (1 level down). It seems that the risk of unintended fields on the struct is perhaps not worth the complexity of using a struct in the first place.
Thoughts?
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NobbZ
You can’t have circular references in immutable data structures.
You can of course simulate them using a flat datastructure and mentioning IDs.
Dusty
So I have been working a bit on the struct for each node in the tree. Each node needs to hold a pointer to its parent, as well as a list of children. What is the best way for the two nodes to point to each other in memory? I am coding in circles a bit. For example, if I start with this abbreviated module:
And then in IEx I load the module, and do something like:
I get back something like this:
I see that
node1’sidmatches in both places (in itself, and in theparentfield of its child). But theNodelisted in theparentfield has no children, and we know thatnode1now has a child. It doesn’t take much thought for me to realize that there’s no way to display this kind of referential circle, because you would infinitely print the child inside the parent inside the child inside the parent…So my question is: Am I pointing at 2 different memory locations? Are these actually 2 different
node1’s?The obvious answer seems to be to point only to the
idof the node, rather than the node itself, but that means I need a lookup table/map containing every node byid.Am I thinking about this wrong? How would you approach it?
bottlenecked
You could also draw inspiration from erlang’s
:gb_treesimplementation where each node is a{key, value, left_subtree, right_subtree}tuple which looks quite cheap/easy to update and probably cost less memory to keep around than a struct or mapdimitarvp
Thanks for the kind words but I still don’t deserve that much praise for pretty much my first Elixir project.
I know I’ve seen one much better than mine recently here, casually linked by someone in a thread (which I now can’t find).
In any case, I did my best to utilise best coding practices and tidy it up a bit some months ago and I think that for its very basic use case it does the job well. Glad you found it useful!
Dusty
Using
Map.from_struct/1as a panic button seems like a good option. I will probably only need to implementAccess, if that. Thanks for your thoughts.Dusty
In the beginning, I took a serious look at just using your library, Dimi, but I decided in the end that I really need to match at any point in the string. Don’t call it amateurish, I’ve been treating it like the gold standard!
domvas
Your struct is a good idea. It’s in fact better than a bare map because you need the field where children are stored. Without it, some of your code can break.
Regarding your node data / properties, you can have anything you want if you specify a filed for them like this:
Regarding the missing
Enumerable, you have two solutions:But on in all, it can be interesting to code your own traversal to have more control on what it’s done. Something like
Node.update(depth, filter_fn, update_fn)could be nice for example.Additionnally, if you want to go back and forth in your structure while updating it may be useful to investigate Zippers.
Hard to code but pure delight afterwards when using it.
dimitarvp
You can draw inspiration from my extremely amateurish Trie library which was basically my first ever Elixir code somewhere back in 2016, here: trie/lib/trie.ex at master · dimitarvp/trie · GitHub. This demonstrates a basic
Access.getimplementation. Once your struct has that you could easily useget_inwith instances of the struct as parameters.Also check out
Accessdocs. You need only implement a few functions to be able to useget_inandput_in.NobbZ
Not beeing able to use
Accessout of the box for yourNodestructs is actually a feature in my opinion. This enables you to come up with an implementation ofAccessthat would make even more sense for a tree.Dusty
Thanks for your thoughts. I had a good look at
libgrapha while back, and I decided that my use case is sufficiently specific that I wouldn’t use any of the provided API out of the box.I don’t understand why
Kernel.get_in/2would be an option for structs. The docs say thatget_inuses theAccessmodule, which I understood not to be an implemented behaviour for structs. What am I missing?