AstonJ

AstonJ

Inspired by bulletz.io (built by @LukeWood) and the recent Phoenix Phrenzy winners! I thought it might be cool to see what other games are out there that were built using Elixir or Phoenix!

Do you know of any? Do have any favourites? :101:

First Post!

AstonJ

AstonJ OP

Who was playing Bulletz.io just now? That was FUN! Even if I couldn’t work out how to change direction of fire!! :man_facepalming: :lol: (Edit: the mouse/trackpad seemed to do the trick :023:)

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LukeWood

LukeWood

Thanks for the support :slight_smile: Bulletz is still in a relatively early stage and I’m definitely still shaping the experience up.

It’s been a huge journey making a game from scratch in elixir! Any feedback would be greatly appreciated!

I’ve thought of writing a full fledged framework specifically for web based games in elixir but have ultimately punted it off for the time being.

Qqwy

Qqwy

TypeCheck Core Team

It’s two (nearly three) years ago now, but back then our Global Game Jam game used Elixir+Phoenix with websockets as backend that allowed people to play with a virtually unlimited number of people on a big screen using their mobile phones.

I’m still hoping I’ll have time to write a post-mortem about it at some point, as well as maybe an updated version :sweat_smile:.

LukeWood

LukeWood

I just used phoenix websockets for the frontend/backend communication and then the frontend is written in rxjs. If I could go back in time I think I’d do the same thing for the backend (it’s a Genserver per player, genserver per bullet, etc) but on the frontend I’d probably use the phaser game engine.

Good idea on indicating who is a player and who is a bit - I’ll open a bug for it!!!

Last Post!

Nicd

Nicd

No, but it should be easy enough to do if you want to modify it and run it locally. :slight_smile: The prog quiz code is in a different branch in the same repo.

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